Make up and Prop Requirements:

Sylvanborn are a strange race. It is not clear if they are related to elves; they have elven ears but also small horns on their foreheads.

Role-playing Requirements:

Sylvanborn are very strong believers in freedom, and as such are opposed to slavery and anything that removes free will.  It is inconceivable that any Sylvanborn would ever knowingly take advantage of another person against their will.

In general, the gaining of knowledge of all types is a habit and preoccupation of all Sylvanborn.

 Sylvanborn also tend to have a somewhat hedonistic view of life, indulging actively in wine, women/men, and song. They possess no cultural taboos in regard to sex and gender preference, as long as everything is completely consensual.

Sylvanborn tend to share their possessions with others who may need them, and do not understand the preoccupation with money that other races have. As long as they have enough to get by on and lots of friends, they are happy.

Description from Rulebook:

Sylvanborn are a strange race. It is not clear if they are related to elves; they have elven ears but also small horns on their foreheads, pointing more to a satyr parentage Sylvanborn are very strong believers in freedom, and as such are opposed to slavery and anything that removes free will. This does not mean that they object to the effect in and of itself. For instance, a Sylvanborn may not object to someone taking a Sleep effect if they requested it. Players may choose to play this aversion to greater degrees if they so desire. Similarly, a Sylvanborn may suffer under the same racial prejudices of any other character and define some creatures as "inhuman" and therefore have no problem with the use of these effects on them.

It is inconceivable that any Sylvanborn would ever knowingly take advantage of another person against their will, although there are many spirited debates among them as to whether it is fine to do so against obvious enemies and monsters.

Sylvanborn are innately curious beings, and they enjoy learning a great deal. Insofar as they are somewhat preoccupied with learning and trying new things, they enjoy craft making of all sorts. Those who are masters of their craft are highly regarded in Sylvanborn society.

In general, the gaining of knowledge of all types is a habit and preoccupation of all Sylvanborn. Some enjoy specializing and mastering one art first before moving on to the next thing, but dabbling in many different skills is also generally acceptable in their culture.

Sylvanborn also tend to have a somewhat hedonistic view of life, indulging actively in wine, women/men, and song. They possess no cultural taboos in regard to sex and gender preference, as long as everything is completely consensual. Individual Sylvanborn may vary from prim to promiscuous, based upon their character concept.

Sylvanborn have no official documented life span. For all intents and purposes, they seem to be immortal. They never seem to die of old age, but instead of accidents, battles and other causes. However, remember when starting a new Sylvanborn character that you should probably be quite young, for otherwise you would have gained many skills.

Sylvanborn tend to share their possessions with others who may need them, and do not understand the preoccupation with money that other races have. As long as they have enough to get by on and lots of friends, they are happy.

Sylvanborn must purchase a Craftsman skill at every level until five craftsman skills at a minimum have been obtained. They only pay one Experience Point per craftsman skill. They can buy Resist Command and Break Command.