Racial Advantages and Disadvantages
|
Race | Advantages | Disadvantages
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Biata | Break Command, Resist Command, Mental Abilities, -1 cost for Brewing | Double XP cost for Read Magic, Psychic noise when in contact with persistent Celestial effect
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Dark Elf | Resist Command, Resist Spell, Half cost for Archery |
|
Dryad | Resist Binding, -1 cost for Alchemy | Discord to Metal, Limited Armor Types, No Metal or Silver weapons
|
Dwarf | Resist Element, Resist Poison, -1 cost for Blacksmith, -1 cost for Hardy |
|
Elf | Resist Command, Half cost for Archery |
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High Ogre | Racial Resolute, Resist Necromancy, Half cost for Weapon Skills, -1 cost for Hardy | Double cost for Read Magic
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High Orc | Racial Resolute, Resist Poison, Half cost for Weapon Skills, -1 cost for Hardy | Double cost for Read Magic
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Hobling | Racial Evade, Resist Poison, -1 cost for Tinkering |
|
Human | |
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Oathsworn | Racial Resolute, Resist Element, -1 cost for Hardy |
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Selunari | Resist Curse |
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Stone Elf | Break Command, Resist Command, Mental Abilities, Half cost for Archery, -1 cost for Inscription |
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Sylvanborn | Break Command, Resist Command, -1 cost for Profession |
|
Wylderkin | Any two Racial Abillities, Claws, Scenting Ability | Double cost for Read Magic |